FlutterFlow Pricing Plans Overview

FlutterFlow currently offers four plan tiers: Free, Basic ($39/month), Growth ($80/month for the first seat, $55/month for a second), and Business ($150/month for the first seat, $85/month for seats 2 to 5). Annual billing takes roughly 25% off every paid plan. This is the pricing structure FlutterFlow moved to after retiring the old Standard/Pro/Teams lineup, so ignore any guide still quoting $30 or $70 per month.

The pricing is per-user, per-month, each developer working on a project needs their own paid seat if they want access to paid features. For solo builders, this is straightforward. For agencies or teams of three or more developers, the total cost scales proportionally.

All paid plans include unlimited projects, so the per-project cost decreases significantly as you build more. If you're an agency using FlutterFlow for client work, the economics improve substantially with volume. The key gating factors between plans are code download, one-click store deployment, watermark removal, and team collaboration features, each of which we break down below. See the FlutterFlow tool page for a broader overview of the platform's capabilities.

What the Free Plan Actually Lets You Do

The FlutterFlow free plan is genuinely useful for learning the platform and building prototypes. You can create up to two projects, design full UI screens, configure navigation, add components and widgets, and preview your app in the FlutterFlow browser simulator. You also get 10 of FlutterFlow's AI "Lite" credits to try the AI-assisted building features. The in-browser preview gives a real-time rendering of your app as you build.

What the free plan cannot do: publish to the App Store or Google Play, download the source code, use custom domains for web deployment, or remove the FlutterFlow watermark from web builds. API connections are capped at two endpoints, which rules out most real Supabase or REST backends. You also cannot add custom code, which limits the ability to extend beyond built-in widgets.

The practical reality: the free tier is for prototyping and learning, not shipping. If you're validating an app idea and need to show a working prototype to investors or co-founders, the free tier can produce a convincing demo. But the moment you need a real user to log in, connect to a real database, or install the app from an app store, you need a paid plan. Budget at least the Basic plan for any project with real users.

Basic Plan, Who It's For

The Basic plan at $39/month (about $29/month billed annually) is designed for individual developers and freelancers building their first production apps. It unlocks the features that matter most for shipping: unlimited projects, unlimited API endpoints so you can connect Supabase and any REST or GraphQL API, full source code download (including APK builds), code extensibility for custom Dart functions, and one free custom domain.

The Basic plan is the correct starting point for most solo builders and freelancers. A single FlutterFlow app that generates €500+/month in revenue more than justifies the platform cost. Annual billing (roughly 25% off) is the better economic choice for anyone who commits to the platform beyond a single project.

Limitations at the Basic tier: no one-click App Store or Google Play deployment (you can still download the code and submit manually through Xcode and the Play Console), the FlutterFlow watermark stays on web builds, a single editor per project, and one branch (main only). For client projects where you need to hand off a project or work alongside a client's developer, the Basic plan can become limiting. Our hire a FlutterFlow developer page has more on how professional engagements are typically structured.

Growth Plan, When You Need It

The Growth plan at $80/month for the first seat ($55/month for a second) adds the capabilities that push FlutterFlow from solo-tier to production-tier: one-click App Store and Google Play deployment, watermark removal, GitHub integration, and real-time collaboration for two editors.

One-click store deployment is the most visible unlock: FlutterFlow handles the build and submission pipeline to both stores instead of you exporting code and pushing through Xcode and the Play Console manually. For custom code, the foundation (custom Dart functions, widgets and actions, with access to any Flutter pub.dev package) already ships with Basic — what Growth adds is the VS Code extension and Push to GitHub, so you can write and version that custom code in a real IDE and keep a proper repository in sync. This matters for complex animations, custom chart libraries, device integrations (barcode scanners, Bluetooth), and any UI pattern not covered by FlutterFlow's standard widget library.

Branching is the other quiet upgrade: Growth allows up to two branches on top of main, so you can develop a feature while keeping a stable version deployable. Combined with two-editor real-time collaboration, this is the first tier where a developer and a client (or two developers) can genuinely work on the same project at once.

If you're building for clients, the Growth plan also enables you to deliver cleaner projects: no watermark, a GitHub repository the client can own, and a deployment pipeline that doesn't depend on one person's laptop. For any app going to paying customers, the Growth plan is the appropriate baseline. The $41/month premium over Basic is recoverable from a single client project in hours saved.

Business Plan, Teams and Agencies

The Business plan is FlutterFlow's offering for agencies and companies with multiple developers working on multiple projects. Pricing is $150/month for the first seat and $85/month for seats 2 through 5, with annual billing taking roughly 25% off.

The key capabilities unlocked at the Business tier: real-time collaboration for up to five editors (like Google Docs for app building), advanced branching with up to five branches on top of main, and a larger AI credit allocation per seat. Everything in Growth (one-click deployment, watermark removal, GitHub integration) is included.

For agencies building 5+ apps per year on FlutterFlow, the Business plan often makes economic sense, five-way editing and real branching simplify client work significantly. For companies with internal dev teams building multiple products in parallel, the collaboration features prevent the versioning conflicts that occur when multiple developers share a Basic plan project (which is single-editor by design).

If you're evaluating the Business plan for your agency, factor in the productivity gain from simultaneous editing and reduced back-and-forth on project handoffs. For most agencies doing 10+ projects per year, the overhead savings justify the cost difference over individual Growth seats.

Total Cost of a FlutterFlow Project

The FlutterFlow platform fee is only one component of the total cost of a mobile app project. Here's a realistic cost breakdown for a production app:

Platform: FlutterFlow Basic ($39/month) or Growth ($80/month). Backend: Supabase free tier covers development and early-stage apps (up to 50,000 monthly active users). Supabase Pro at $25/month is appropriate for any app with real traffic and daily backups. Total platform costs: $64-$105/month once the app is live.

Distribution costs: Apple Developer Program ($99/year) is required to publish to the App Store. Google Play ($25 one-time) is required for Google Play. These are fixed costs regardless of your FlutterFlow plan.

Development time: If you're building yourself, the platform cost is your primary outlay. If you're hiring a FlutterFlow developer or agency, expect €5,000-€20,000 for a production-ready app depending on scope. App Studio builds FlutterFlow apps for clients across this range, simple apps in 3-4 weeks, complex multi-feature apps in 8-12 weeks. Contact our team for a scope assessment on your specific project.

Comparison to alternatives: a native iOS + Android app from a development agency costs €30,000-€80,000 and takes 3-6 months. React Native from a developer runs €20,000-€50,000. FlutterFlow at €5,000-€20,000 with equivalent functionality is a 3-5x cost reduction for most standard app categories.